Hi, I'm Vinicius Civali

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Who I'm

• SDE1 — Amazon Intech Latam
• SDE Intern — Amazon Intech Latam
• Engineering of Control and Automation — UNICAMP
• Sound Engineering — UNICAMP
• Mechatronics Technical

More about me

• I studied in a technical high school in the morning while simultaneously doing the mechatronics' technician course at night. Therefore, I decided to take the technical course in the expectation of knowing if it would really be my area of interest, and luckily, I got it right.

• Furthermore, I've always planned, and do plan, my future. In this way, the idea of taking the automation control engineering course at one of the most renowned universities in Latin America came to my mind while I was still in elementary school. This way, after doing the technique and confirming my interest, I've put it into practice and my choices brought me here.

• Throughout my degree, I've always tried to make the most of my educational institution (UNICAMP), so I've also occasionally done a degree in sound engineering, and I've also carried out a lot of undergraduate research. You can see more about this in my CV.

• Currently, I try to develop in my areas of interest and always learn new things that could increase my knowledge, whether participating in research projects at the university, or developing personal projects.


Skill set, what I understand

For more information about academic projects and technical course level internship Resume

  • • Git
  • • Java, Python, Kotlin, C#, C, Assembly, CSS
  • • AWS (S3, DynamoDb, Lambda, Pipelines, …)
  • • System Design
  • • Back-end
  • • Performance concerns
  • • Data structure
  • • Extensible code
  • • Code Review
  • • Elastic Search
  • • Big data

Some of me personal projects

Doom fire 1993

Implementation of the DOOM game fire algorithm, using Java and Eclypse IDE.

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Pong game 1972

Implementation of the first game in history, Using Unity in C# integrated with Visual Studio IDE.

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Personal portfolio site

Implementation in HTML, CSS and a little bit of JavaScript from this site you are on.

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Minesweeper game

Implementation of the classical game, Using Unity in C# integrated with Visual Studio IDE.

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Mario Clone

Implementation of a clone from the Mario, Using Unity in C# integrated with Visual Studio IDE.

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TripleX

It was my first contact with VScode and C++. That was a preparation to learn UnrealEngine.

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Bull and Cows

Implementation of the Bulls and Cows game using Unreal engine with C++.

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Get In Touch

viniciuscivali@gmail.com